"Remember to check the length of the fuse before throwing to avoid it accidentally exploding in midair"
- Summary
- The Dynamite Stick is the second shell unlocked from the Big Bertha.
When this shell is used a big iron ball drop from the 'sky', damaging 1 tile.
- Dynamite Stick needs 2 energy points.
- Offensive Strategy
- The use of Dynamite Stick is the same as the Hammer has, but it deals splash damage, so it is a good strategy to drop it in the area of closely spaced buildings.
- Since the damage of Dynamite Stick is not very high, you can use it to reduce health points of a group of buildings.
- It can be used to destroy Mortars, or at least damage them significantly due to their relatively low hitpoints.
- It can be very useful if you need to just destroy a building to get a star.
- Dynamite Stick are usually used to take out or damage Defenses with relatively low hit-points.
Level | Damage | Build Cost | Lab Level | Upgrade Cost | Research Time |
---|---|---|---|---|---|
1 | 75 | 18,000 | N/A | N/A | N/A |
2 | 110 | 21,000 | 2 | 125,000 | 1 d |
3 | 150 | 24,000 | 6 | 600,000 | 2 d |
4 | 200 | 27,000 | 11 | 1,200,000 | 4 d |
5 | 250 | 30,000 | 16 | 2,400,000 | 7 d |
Troops | |
---|---|
Tier 1 | Grunt • Musketeer • Pillager |
Tier 2 | Brute • Siege Bomb • Zeppelin • Sea Wolf |
Tier 3 | Vertibird • Dutchman • Goliath |
Bertha Shells | Hammer • Dynamite Stick • Electric Bugs • Wonder Remedy • Shark • Dragon Shot |