BreakingLands Wiki
Ground 20

"Parade grounds are used for drill practise and ceremonies, like performing the national anthem. The more parade grounds you have, the stronger your army gets!"


Ground 1 Ground 2 Ground 3 Ground 4 Ground 5
Level 1 Level 2 Level 3 Level 4 Level 5
Ground 6 Ground 7 Ground 8 Ground 9 Ground 10
Level 6 Level 7 Level 8 Level 9 Level 10
Ground 11 Ground 12 Ground 13 Ground 14 Ground 15
Level 11 Level 12 Level 13 Level 14 Level 15
Ground 16 Ground 17 Ground 18 Ground 19 Ground 20
Level 16 Level 17 Level 18 Level 19 Level 20

  • Summary
    • The Army Camp takes up a 5x5 space, making it the largest structure in the game.
    • They continue to function even when they are being upgraded, allowing you to keep your armies at full capacity at all times.
    • Troops in the army camp do not act like Clan Castle Troops, as they do not defend your village during siege.
    • The Army Camp is where your troops go when they're done training. Some troops may take up more than one space. Upgrading and building more Army Camps allow more troops to be stored, allowing higher chances of victory in raids.
    • You should not surround your Army Camps with Walls, as they do not need protecting. Also, the Army Camps occupy a lot of space (5 x 5). More walls are needed to contain them when the extra walls can be used to surround defensive buildings that are already inside the wall, strengthening the defense.
    • Army Camps have a significant amount of health so keeping them in range of a defense (though not inside walls) is a wise strategy. The attacking Troops will spend a considerable amount of time destroying the Army Camps, allowing defensive buildings ample time to fire shots on them.

  • Trivia
    • When you move your Army Camp, any Troops there will wait until it is placed in its new position, at which time they will move towards the place where you put it.
    • When you are raiding you cannot see any enemy Troops in the Army Camps.
    • For the amount of squares they occupy (5x5) the Army Camp has relatively low health.

Level Hitpoints Grain1Build Cost Build Time Experience Gained Town Hall Level Required
1 400 250 5 m 5 1
2 420 400 8 m 8 2
3 460 700 12 m 12 3
4 510 1200 25 m 25 4
5 550 3300 46 m 46 5
6 590 6,500 1 h 20 m 80 6
7 620 16,500 1 h 57 m 117 7
8 650 28,000 3 h 45 m 225 8
9 690 40,000 5 h 15 m 315 9
10 720 55,000 8 h 480 10
11 760 80,000 12 h 30 m 750 11
12 820 130,000 20 h 1200 12
13 880 290,000 1 d 7 h 1860 13
14 950 450,000 1 d 21 h 2700 14
15 1030 880,000 2 d 15 m 3780 15
16 1110 1,300,000 3 d 12 h 5040 16
17 1180 2,000,000 4 d 16 h 6720 17
18 1250 3,000,000 5 d 23 h 8580 18
19 1320 4,600,000 7 d 16 h 11040 19
20 1400 6,800,000 10 d 14400 20
Buildings
Defensive Buildings GunGun TurretMortarScorpioWatch TowerVindicatorHidden TeslaWallsTraps : Ancient MineIridium MinePitfallPredatory PittSurpriseInfernal SurpriseMine BundleMega BombLureFrantic KegAshe 500Giga Ashe
Resource Buildings MillMintWorker's HouseBarnBankElevatorTaxman
Army Buildings Parade GroundBarracksLabBig BerthaTavern
Other Buildings Town HallClan CastleDecorationsObstacles