"A large and deep pit with projecting spikes that prevent the victim from getting outside. Disposable."
Level 1 | Level 2 |
- Summary
- The enemy that pass by that trap falls in it and dies. It is good tactics to use it against Brutes.
Level | Damage | Damage Radius | Upgrade Experience | Cost | Build Time | Town Hall Level Required |
---|---|---|---|---|---|---|
1 | 600 | 3 | 0 | 3000 | 0 s | 4 |
2 | 720 | 3 | 60 | 6000 | 1 h | 5 |
3 | 840 | 3 | 120 | 12000 | 2 h | 6 |
4 | 1080 | 3 | 360 | 24000 | 6 h | 8 |
5 | 1320 | 3 | 720 | 50000 | 12 h | 10 |
6 | 1560 | 3 | 1440 | 120000 | 1 d | 12 |
7 | 1920 | 3 | 2880 | 360000 | 2 d | 14 |
8 | 2280 | 3 | 4320 | 900000 | 3 d | 16 |
9 | 2640 | 3 | 5760 | 1400000 | 4 d | 18 |
10 | 3000 | 3 | 7200 | 2000000 | 5 d | 20 |
Buildings | |
---|---|
Defensive Buildings | Gun • Gun Turret • Mortar • Scorpio • Watch Tower • Vindicator • Hidden Tesla • Walls • Traps : Ancient Mine • Iridium Mine • Pitfall • Predatory Pitt • Surprise • Infernal Surprise • Mine Bundle • Mega Bomb • Lure • Frantic Keg • Ashe 500 • Giga Ashe |
Resource Buildings | Mill • Mint • Worker's House • Barn • Bank • Elevator • Taxman |
Army Buildings | Parade Ground • Barracks • Lab • Big Bertha • Tavern |
Other Buildings | Town Hall • Clan Castle • Decorations • Obstacles |