"Gatling gun. when in the Sniper Mode, it is capable of mowing down hordes of ground units at long range. Requires constant gunner recharge."
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
- Summary
- The Vindicator is a defensive rapid-firing turret that has two fire-modes.
- In the first mode it is configured to target ground units only (at a 14-tile range)In the second mode it can attack both kind of units at an 11-tile range.
- Defensive Strategy
- A well-placed and loaded Vindicator will dominate attacks, but to be most effective it should not be used as a front-line defense. With the longest range of any defense, it is best placed behind all other defenses, typically in the center of a base (near either storages or the Town Hall).
- Remember to refill your Vindicator with resources! An unloaded Vindicator is not only a waste of space, it is a good indicator that your base may be neglected and ripe for attack.
- Offensive Strategy
- The Vindicator has essentially no weaknesses unless it is set to ground-only mode.
- In order to attack a Vindicator, treat it like a longer-ranged (and much stronger) Gun or Gun Turret, but don't forget that many units are not a problem for this tower. Distract it with high-health units and destroy it with a large group of attackers such as Musketeers or Grunts.
- Trivia
- It is currently the only defense that can be changed to target different kinds of enemies, i.e. between targeting ground troops only or both ground and air troops (with slightly reduced range).
- It is also currently the only building that needs to be periodically reloaded.
- In ground-only mode, the Vindicator has the longest range of any defensive building in the game at 14 tiles.
Level | Hitpoints | Damage | Build Cost | Experience Gained | Build Time | Town Hall Level Required |
---|---|---|---|---|---|---|
1 | 1500 | 14 | 3000000 | 9720 | 6 d 18 h | 16 |
2 | 1600 | 15 | 3300000 | 9960 | 6 d 22 h | 17 |
3 | 1800 | 16 | 3700000 | 10440 | 7 d 6 h | 17 |
4 | 1900 | 17 | 4200000 | 11160 | 7 d 18 h | 18 |
5 | 2100 | 18 | 4700000 | 12120 | 8 d 10 h | 18 |
6 | 2200 | 19 | 5300000 | 13320 | 9 d 6 h | 19 |
7 | 2400 | 20 | 5900000 | 14760 | 10 d 6 h | 19 |
8 | 2500 | 21 | 6500000 | 16440 | 11 d 10 h | 19 |
9 | 2700 | 22 | 7300000 | 18360 | 12 d 18 h | 20 |
10 | 2800 | 23 | 8000000 | 20160 | 14 d | 20 |
Buildings | |
---|---|
Defensive Buildings | Gun • Gun Turret • Mortar • Scorpio • Watch Tower • Vindicator • Hidden Tesla • Walls • Traps : Ancient Mine • Iridium Mine • Pitfall • Predatory Pitt • Surprise • Infernal Surprise • Mine Bundle • Mega Bomb • Lure • Frantic Keg • Ashe 500 • Giga Ashe |
Resource Buildings | Mill • Mint • Worker's House • Barn • Bank • Elevator • Taxman |
Army Buildings | Parade Ground • Barracks • Lab • Big Bertha • Tavern |
Other Buildings | Town Hall • Clan Castle • Decorations • Obstacles |