"Everybody likes destroying stuff. But if you want destroy something, you first need to "construct it". This is the house of your worker, who is responsible for building constructions and upgrades."
- Summary
- Each Worker's house comes with 1 worker which allows you to build and upgrade the structures of your base. You obtain 2 workers from the tutorial, with another 8 available for purchase using Crowns.
- You need workers to construct and upgrade Buildings, Walls and to clear Obstacles. However, you do not need a worker to place Decorations or Traps.
- It won't be long until your workers are spending 1-2 days or more on upgrades, so additional workers will come in very handy!
- Your first Worker's house is already constructed when you begin playing the game for the first time.
- The second worker costs 100 Crowns and is required to be built during the tutorial.
- The third worker costs 500 Crowns.
- Every new worker's price is much higher.
- You can buy new workers by completing Achievements and removing Obstacles.
- Defensive Strategy
- You can put your Worker's Houses in the very corners of your village, in hopes of wasting opponents' time getting to them when attacking - which might mean the difference between a 2-star defeat instead of a 3-star one. However, the drawback of doing so is they will be easy pickings for a single Musketeer or Grunt, and each building (regardless of purchase price or hit points) counts the same amount toward 50% destruction.
- Worker's can be used like Walls or other buildings to push back the no-spawn zone of Troops.
- They can also be used to lead enemy troops a more desirable direction (for the defender). Because units with no preferred target simply attack the next closest building once they have destroyed their current target, you can strategically place Worker's Houses to ensure that these troops find a string of closer buildings leading away from high-value targets such as Mortars and Scorpios.
- Offensive Strategy
- Attackers should look for Worker's Houses or other buildings in corners and may combat this by placing one or two units at each building at the start of a battle.
- Trivia
Information | |
---|---|
Hitpoints: | 250 |
Build Cost (first): | Free |
Build Cost (second): | 100 |
Build Cost (third): | 500 |
Build Cost (fourth): | 1,000 |
Build Cost (fifth): | 2,000 |
Build Cost (sixth): | 3,500 |
Build Cost (seventh): | 3,500 |
Build Cost (eighth): | 3,500 |
Build Cost (ninth): | 3,500 |
Build Cost (tenth): | 3,500 |
Build Time: | N/A |
Size: | 2x2 |
Buildings | |
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Defensive Buildings | Gun • Gun Turret • Mortar • Scorpio • Watch Tower • Vindicator • Hidden Tesla • Walls • Traps : Ancient Mine • Iridium Mine • Pitfall • Predatory Pitt • Surprise • Infernal Surprise • Mine Bundle • Mega Bomb • Lure • Frantic Keg • Ashe 500 • Giga Ashe |
Resource Buildings | Mill • Mint • Worker's House • Barn • Bank • Elevator • Taxman |
Army Buildings | Parade Ground • Barracks • Lab • Big Bertha • Tavern |
Other Buildings | Town Hall • Clan Castle • Decorations • Obstacles |